Snap CEO Evan Spiegel:从阅后即焚到AR未来,解密创新文化与AI变革 Norges Bank Investment Management 2026-06-03

Snapchat的诞生:一个“荒谬”的想法

Nicolai Tangen: 大家好,我是挪威主权财富基金的CEO Nicolai Tangen。今天我真的非常激动,我和Snap的联合创始人兼CEO Evan Spiegel在一起,这家公司就是非常受欢迎的Snapchat背后的公司。现在每天有将近十亿人使用它。他22岁时,拒绝了马克·扎克伯格30亿美元的收购要约,并继续创建公司。顺便说一句,在挪威,你们最早真正的大市场之一就在这里。所以,非常欢迎你来这里。

Original English

Nicolai Tangen: Hi everybody. I'm Nicolai Tangen, the CEO of the Norwegian Sovereign Wealth Fund. And today I'm really thrilled. I'm here with uh Evan Spiegel, the co-founder and CEO of Snap, the company behind the very popular Snapchat. Now it's used by nearly a billion people every day. Uh he was 22 years old, turned down a $3 billion offer from Mark Zuckerberg, and has continued to build a company, which by the way, in Norway of all places was one of your first really, really big markets. So fantastic to have you here.

Evan Spiegel: 非常感谢,Nicolai。很高兴能上这个节目。是的,我们现在覆盖了超过300万挪威人。所以非常自豪能为挪威人民服务。

Original English

Evan Spiegel: Thanks so much, Nicolai. It's great to be on the on the show and yeah, we now reach more than 3 million Norwegians. So very proud to uh serve the Norwegian people.

Nicolai Tangen: 它的起点是一个大多数人觉得几乎完全荒谬的想法,一张看完就消失的照片。这个想法到底是从哪里来的?

Original English

Nicolai Tangen: Now, it started as an idea that uh most people were almost like totally ridiculous, a photo that disappears just after you look at it. So where the heck did that idea come from?

Evan Spiegel: 嗯,我和 Bobby (联合创始人) 都是在社交媒体的环境下长大的。在社交媒体上,所有东西都会被永久保存。它是公开的,就像一场大型竞赛,看谁的朋友多,或者谁的照片能获得更多的赞。这意味着人们只发布那些漂亮和完美的瞬间,而不是你知道的,那些对人际关系非常重要的全部情感或全部经历。所以,我认为 Snapchat做的最重要的事情是创造了一种用视觉信息进行交流的新方式。这才是这项服务的真正基础。现在,它已经多元化发展,包括了能让你看到朋友在做什么的地图,或者增强现实滤镜,当然还有包含故事和Spotlight的内容。但服务的核心仍然是朋友和家人之间的视觉信息交流。

Original English

Evan Spiegel: Well, Bobby and I had grown up with social media. And on social media, everything was saved forever. It was public. It was like a big competition to see how many friends you had or likes you could get on your photos. And so it meant that people were only posting pretty and perfect moments, not you know the full set of uh full set of emotions or full set of experiences they have that you know are really important to to relationships. So uh I think the most important thing Snapchat did was created a new way of communicating with visual messaging. That was really the foundation of the service. Now today it's diversified across a map that lets you see what your friends are up to or augmented reality lenses. of course content with stories and spotlight, but the core of the service is really visual messaging between friends and family.

Nicolai Tangen: 所以,你当时是怎么开始的?你大概22岁,没钱,没应用,什么都没有。我的意思是,你是如何起步的?

Original English

Nicolai Tangen: So, so where do you go? You're like 22 years old, no money, no app, no nothing. I mean, how do you how do you start?

Evan Spiegel: 嗯,我当时还在上学,Bobby和我实际上住在对门,所以我们开始一起做一些项目。其中一个叫Future Freshman,是一个旨在帮助人们申请大学的服务。那完全是个失败。尽管我们俩的弟妹当时都在申请大学,但只有我妈妈注册了我们的服务。所以,我们早期得到了一些强烈的客户反馈。我们最终关闭了Future Freshman,尝试了其他一些东西,最终创造了Peekaboo,也就是Snapchat当时的名字,我在大三的课堂上展示了它。

Original English

Evan Spiegel: Well, I was in school at the time and Bobby and I actually lived across the hall from each other and so we started working on some projects together. One of which was called Future Freshman, which was a service designed to help people get into college. That was a total uh failure. only my mom signed up for our service despite both of our siblings applying for college at the time. So, we got some strong customer feedback in the early days. We ended up uh shutting down future freshmen, trying a few other things, and ultimately uh creating Peekaboo uh you know, as Snapchat was called at the time, which I presented to uh my class in in uh junior year.

Nicolai Tangen: 你是什么时候意识到自己做成了一件大事?

Original English

Nicolai Tangen: When did you understand that that you were on to something big?

Evan Spiegel: 哦天哪。大概是在我们推出服务一年后吧,当时有足够多的人在使用它,并且持续使用,我们觉得也许可以建立一个业务。但我认为对我们来说最重要的是,我们喜欢和朋友一起使用它。这真的给了我们坚持下去的信念,继续发展Snapchat,因为我们用Snapchat和朋友发消息真的很有趣。

Original English

Evan Spiegel: Oh gosh. I mean, it probably wasn't until about a year after we launched the service, uh, when there were enough folks using it and continuing to use it, um, you know, in a way that we thought maybe we could build a business. But I think the most important thing for us is that we loved using it together with our friends. And so that really gave us the conviction to stick with it, continue evolving Snapchat, uh, because we were having so much fun using Snapchat to message with our friends.

隐私是自我表达的基础

Nicolai Tangen: 一开始,人们觉得它有点神秘,对吧?东西会消失,没有任何记录。那么,你是如何考虑声誉方面的问题的?

Original English

Nicolai Tangen: Now, in the beginning, people kind of thought it was a bit secretive, right? um stuff is disappearing. There is no record of anything. So, how did you think about the kind of reputation side of it?

Evan Spiegel: 你说得对。那时候,人们并不像现在这样思考或优先考虑隐私。我的意思是,如果你还记得那个时候,每个人都在谈论世界是开放和互联的,每个人都将永久分享一切。我想人们还没有意识到永远保存一切或允许公司访问和存储如此大量数据的负面影响。所以,Snapchat在大概15年前说“隐私对我们非常重要”,这在当时是不寻常的。而且,我们认为隐私实际上是自我表达的基础。对吧,除非你觉得可以和你的朋友家人表达自己,而不用担心被记录下来并公之于众,否则你很难感到自在地表达自己。所以我认为,我们很早就解释了隐私和自我表达之间的联系,我想现在这一点显然已经被很好地理解和广泛接受了。

Original English

Evan Spiegel: You're right. Back then, people didn't really think about or prioritize privacy the way they do now. I mean, if you remember at the time, everyone was talking about the world being open and connected and everyone was going to share everything permanently. And I think I don't think people had yet realized the downside uh you know, of saving everything forever or allowing companies to access and store such large amounts of data. And so it was unusual for Snapchat uh I guess now 15 years ago to say privacy is really important to us. Uh and you know we think that privacy is actually the foundation of self-expression right unless you feel like you can express yourself uh with your your friends and family without fear of that being recorded and p you know broadcast publicly it's very hard uh to feel comfortable uh expressing yourself. So I think uh we were we were early to explain the connection between privacy and self-exression which I think now uh is obviously very well understood and and widely accepted.

Nicolai Tangen: 你很早就收到了一个相当不错的出售公司的报价。在欧洲,我们通常会拿钱走人。但你的想法不同。为什么?

Original English

Nicolai Tangen: You had a a a pretty healthy uh offer to sell the company early on. Now in Europe we typically take the money and run. You know you thought differently. How come?

Evan Spiegel: 嗯,我们真的很热爱我们正在做的事情。我们看到了一个巨大的长期机会。我的意思是,现在这项服务覆盖了全球近十亿人。当时它还很小,所以我们相信我们的愿景是独特且不同于传统社交媒体的,它更专注于亲密的朋友和家人,专注于消息传递和自我表达。所以我们决定追求自己的愿景。而且你知道,我认为真正帮助我们做出决定的,就是我们对所做事情的热爱程度。

Original English

Evan Spiegel: Well we really loved what we were doing. We saw a huge long-term opportunity. I mean now the service reaches nearly a billion people around the world. Back then it was still very small and so we believed that you know we had a vision that was unique and different than traditional social media that was much more focused on close friends and family on messaging and self-exression and so we decided to pursue our own uh vision and you know I think the thing that that you know really uh really helped us make the decision was just how much we love what we do.

如何打造持续创新的文化

Nicolai Tangen: 你一直走在许多创新的前沿,对吧?阅后即焚的消息、Stories、增强现实滤镜等等。你如何建立一家能提出这些创意的公司?

Original English

Nicolai Tangen: Now, you've been um at the forefront of of a lot of innovations, right? Disappearing messages, stories, augmented reality filters, and so on. How do you how do you build a company that comes up with these kind of ideas?

Evan Spiegel: 我认为最重要的是,要持续创造一种文化,让伟大的创意可以来自任何地方,让人们把好点子置于层级之上。公司成长过程中面临的挑战之一是,它们变成了更大的组织,人们变得更专注于晋升或赚更多钱,而不是承担风险。所以我们做的一件事就是保持一个非常非常小的设计团队。大约九个人。这是一个完全扁平的结构。所以没有花哨的头衔之类的东西。整个理念就是快速迭代,尝试新事物。我们每周都会看上百个点子。然后时不时地,我们会有一个好点子。但我认为,最重要的事情是创造一种奖励创造力和冒险精神的文化,而不是一种奖励晋升的文化。

Original English

Evan Spiegel: Well, I think what's so important is to continue to create a culture where great ideas can come from anywhere, where people put good ideas in, you know, before hierarchy. One of the challenges with companies as they grow is they become much larger organizations. people become more fixated on promotions or making more money rather than taking risks. And so one of the things that we've done is kept a very very small design team. It's about nine people. It's a totally flat structure. So there's no fancy titles or anything like that. And the entire idea is to iterate really quickly, to try new things. You know, we look at hundreds of ideas on a weekly basis. Um and every now and then we we have a good idea. But I think, you know, the most important thing is to create a a culture that rewards creativity and risk-taking rather than, you know, a culture that rewards uh promotion, for example.

Nicolai Tangen: 你最近看过的最疯狂的点子是什么?

Original English

Nicolai Tangen: What's the craziest idea you looked at lately?

Evan Spiegel: 哦天哪。我最近看过的最疯狂的点子,我们为Snapchat上的愚人节玩笑想了各种各样疯狂的主意。其中大部分,实际上是全部,我想我们都放弃了,除了我们曾短暂地将Spotlight重命名为Reals(R E A Ls),因为我们非常关注Snapchat上制作视频的真实性。

Original English

Evan Spiegel: Oh my goodness. The craziest idea I've looked at lately, uh we had all sorts of wild ideas for April Fool's jokes on on Snapchat. Most of most of which actually all of which I think uh we discarded except for we we briefly renamed Spotlight Reels R E A Ls uh because we're so focused on the authenticity of of videos made on Snapchat.

Nicolai Tangen: 当你们围坐在一起时,是怎么工作的?你们有屏幕吗?把东西放到屏幕上?还是用白板?你们具体做什么?

Original English

Nicolai Tangen: So when you sit around the table, how does it work? Do you have a screen? You put things on a screen? You have a whiteboard? Just what do you do?

Evan Spiegel: 是的,我们有屏幕。有时我们画东西。有时我们用白板。大多数时候,我们只是在辩论和欢笑。我的意思是,我认为其中一件非常重要的事情是创造一种每个人都可以大胆说出并分享自己观点的文化。而让这件事变得愉快的一部分,就是确保它是有趣的,对吧?我认为从根本上说,除非你能从设计中获得乐趣,否则很难有创造力。所以我认为,那些设计会议的轻松氛围是我一直非常享受的,它能激发人们最好的一面,并创造一个每个人都可以分享自己观点的空间。

Original English

Evan Spiegel: Yeah, we've got a screen. Sometimes we draw stuff. Sometimes we use a whiteboard. Most of the time, you know, we're just debating stuff and laughing. I mean, I think one of the things that's so important is creating a culture where everyone can speak up and share their point of view. Uh, and part of the things that, you know, part of what makes that, you know, enjoyable is is to make sure that it's fun, right? I think fundamentally, unless you can have fun with design, it's very hard to be creative. Uh, so I think the levity of those design meetings is something that I always really enjoy and something that brings out the best in people and creates a space where everyone can share their perspective.

Nicolai Tangen: 你们是怎么想出Stories这个功能的?

Original English

Nicolai Tangen: How did you guys come up with stories?

Evan Spiegel: 嗯,这实际上是人们要求“一键发送给所有人”按钮的产物。在Snapchat的早期,人们说,“天哪,当我想给朋友发一个snap时,去挨个选择每个朋友真是太痛苦了。我宁愿只有一个‘发送给所有人’的按钮,这样我就可以把snap群发给我Snapchat上的每个朋友。”我们当时非常担心这会导致人们整天互相发送垃圾信息,而不是有目的地交流。但我们确实明白,人们希望与所有朋友分享Snaps。所以,我们问了他们很多关于当时如何使用社交媒体的问题。他们抱怨信息流是按倒序排列的。他们抱怨点赞和评论,以及发帖时感到的压力。当然,他们也很沮丧,因为当他们回头看自己的个人资料时,感觉它并不能反映他们现在的样子,因为它充满了他们过去的老照片。所以对我们来说,我们吸取了很多这些教训和我们听到的东西,然后我们创造了一个24小时后消失的产品。你第二天可以重新开始,没有公开的点赞和评论,按时间顺序排列,这样人们可以跟随你的一天,而不是倒着体验你的一天。然后我们发布了Stories,早期的接受度很低。我的意思是,人们只是在探索这个功能,早期并没有太多增长,但随着人们搞清楚并开始使用Stories与朋友分享,它为我们带来了巨大的成功。

Original English

Evan Spiegel: Well, that was actually uh a you know an outgrowth of people asking for a send to all button. And so in the early days of Snapchat, people said, "Oh gosh, it's such a pain to go select each one of my friends when I want to send them a snap. I'd rather just have a send to all button so I can blast snaps to everyone who's my friend on Snapchat." And we were really concerned that that would end up with people spamming each other all day long uh rather than intentionally communicating. But we did understand that people wanted to share Snaps with all of their friends. So, we asked them a lot about how they were using social media at the time. And they complained that the feed was in reverse chronological order. They complained about likes and and comments and feeling the pressure when they were posting. Uh, and they, you know, of course were frustrated that their feed ultimately or their profile when they went back and looked at it felt like it didn't reflect who they were currently because it had all these old images and and photos of them. And so for us, we took a lot of those learnings and what we heard and and and we created a product that disappears after 24 hours. You can start fresh the next day that doesn't have public likes and comments that's in chronological order so people can follow you through your day instead of, you know, experiencing your day in reverse. And uh and we release stories and the early uptake was minimal. I mean, people uh were just discovering the feature and and there wasn't a lot of growth early on, but as people figured it out and and started using stories to to share with their friends, it became a very large uh a large success for us.

面对抄袭与未来赌注

Nicolai Tangen: 现在,人们只是复制你做的事情,对吧?所以Instagram抄袭了Stories,TikTok拿走了短视频的形式,WhatsApp也做了阅后即焚消息。我的意思是,人们拿走你的想法会让你感到沮丧吗?还是你觉得这有点奉承?或者你是怎么看的?

Original English

Nicolai Tangen: Now, um people just copy what you do, right? So, Instagram copied stories, Tik Tok took the short-term kind of short form video, WhatsApp disappearing messages. Um, I mean, is it depressing that people take your ideas or do you think it's kind of flattering or how do you look at it?

Evan Spiegel: 嗯,这总比想出没人想抄的点子要好得多,对吧?所以我认为,我当然更喜欢这种情况。但这意味着我们必须非常深思熟虑地规划我们业务的长期发展,我们如何继续建立护城河,让Snapchat变得非常有韧性。正是这一点帮助我们思考了很多关于未来的投资,比如在**增强现实(AR)**领域,我们现在拥有我认为是当今最大的AR平台、先进的开发者工具,以及我们开发的这个生态系统。因为我们发现,当你建立一个生态系统时,它比一个应用功能要难复制得多

Original English

Evan Spiegel: Well, it's it's a heck of a lot better than uh coming up with ideas that nobody wants to take, right? So I think uh certainly prefer it to the alternative but it it means we have to to be really thoughtful about how we build our business for the long term how we continue uh to to build a mode and make Snapchat very resilient right and and it's what's helped us think a lot about our future-looking investments like in augmented reality where we have you know I think the largest augmented reality platform uh today advanced developer tools and really this ecosystem we've developed because we found that you know as you as you build an ecosystem that's much harder to copy than an app feature for example.

Nicolai Tangen: 现在,你最大的赌注似乎是增强现实眼镜。我相信你们已经出到第五代了。你认为世界现在准备好了吗?

Original English

Nicolai Tangen: Now, um, the biggest bet now for you seems to be the augmented reality glasses. And I believe you're on, uh, you are on generation 5. Do you think the world is ready for this now?

Evan Spiegel: 我认为世界已经非常准备好了。我认为是技术一直在努力追赶世界的步伐。我觉得人们已经对自己电脑和手机对他们的要求感到厌倦。我的意思是,人们每天花七八个小时弯腰驼背地盯着屏幕。他们觉得这分散了他们对现实世界的注意力,让他们远离朋友和家人。但这项技术又如此有用和强大,对吧?以至于我们不想直接把笔记本电脑收起来。我们需要从根本上改变计算机是什么。而这正是Spectacles(AR眼镜)所做的。它们将计算带入并实际融入你周围的世界。它们让计算成为你可以和朋友一起分享的东西。所以你和你的朋友可以在同一个地方、同一时间参与同一个计算体验。这真的非常强大,它代表了计算的一个全新方向,我认为世界已经渴望了很长时间,但技术一直没有准备好。

Original English

Evan Spiegel: I think the world is so ready. I think that technology has been trying to catch up to where the world is. I I think folks are exhausted by what their computers and their phones demand of them. I mean, people are spending seven or eight hours a day hunched over a screen. they feel like it distracts them from the real world, takes them away from their friends and family, but yet this technology is so useful and so powerful, right? Uh that we don't want to just put our laptops away. We need to fundamentally change what a computer is. And that's really what specs do. They take computing and they actually integrated in the world around you. They make it something you can share together with your friends. So you and your friends can can participate in the same in the same computing experience in the same place at the same time. That's really really uh powerful and and it represents a whole new direction for computing that I think the world has wanted for a long time but the technology hasn't been ready.

Nicolai Tangen: 一些相当大的玩家已经尝试过并且失败了。那你为什么应该在这里成功呢?

Original English

Nicolai Tangen: Some pretty big players have tried already and they failed. So why should you why should you succeed here?

Evan Spiegel: 嗯,我确实认为我们有独特的客户洞察力,我们过去能够将其转化为非常创新的产品。而且我认为,贴近我们的客户,了解他们真正想要什么,并打造真正让他们满意的产品,是我们公司的核心。我认为这一点,加上我们能够真正长期持续投资的能力。我认为很多在这个领域尝试和实验过的公司,你知道,他们的项目时开时停,非常突然,这对长期研发是极具破坏性的。他们追逐不同的市场机会,在消费者和企业之间来回摇摆。所以这些摇摆和这种时断时续的投入对长期研发真的非常有害。我认为这就是我们非常不同的地方,因为到现在,我想我们已经超过12年了,我们一直非常持续和有意识地为这个愿景投资。从最初的普通相机眼镜开始,增加第二个摄像头,增加一个显示屏,建立我们自己的专有操作系统和开发者生态系统,到现在,今年晚些时候将推出功能齐全的消费级眼镜,将所有这些功能融入一副普通的眼镜中。所以,我认为正是专注和长期的持续性将使我们在这个领域脱颖而出。

Original English

Evan Spiegel: Well, I I do think we have unique customer insight that we've been able to translate into very innovative uh products in the past. And I I think staying close to our customers, what they really want and building products that really delight them is is core to to who we are. uh and I think that's been combined with the ability to really invest consistently over the long term. I think a lot of companies that have tried and experimented in this place, you know, in this space have, you know, turned uh turned their initiatives on and off uh abruptly, which is really damaging for long-term research and development. Uh they've sort of chased different market opportunities, you know, pivoting back and forth between consumer and enterprise. Uh, and so these pivots and these sort of starts and stops are really, really harmful to long-term research and development. And I think that's where we're very different because now I think for what more than 12 years, we've invested very consistently and very deliberately against this vision. starting with, you know, just normal camera glasses, adding a second camera, adding a display, building out our own uh proprietary operating system and the developer ecosystem, and now launching uh a bit later this year full-fledged consumer grade specs that fit all of that capability into a normal pair of glasses. So, I I think it's really that focus and long-term consistency that's that's going to differentiate us in this space.

硬件与软件的规划周期

Nicolai Tangen: 你认为你能预见多远的未来?我的意思是,我有一个问题是,你如何看待10年后的Snap?然后我想,10年,对这家伙来说就像100年。但是,你能看到多远,是两到三年,还是你的时间框架是怎样的,当你规划和审视你的愿景时?

Original English

Nicolai Tangen: How far into the future do you think you can see? So uh I mean what I mean is that I I have a question where do you see snap in 10 years time and then I thought you know 10 years time I mean my that's like that's like a hundred years for this guy. So but I mean do you can you see like well two to three or just what are you what is your time frame when you when you plan and when you look at your visions?

Evan Spiegel: 嗯,硬件的时间跨度显然比软件的时间跨度长得多。所以,在硬件领域,我们规划到,我想说现在我们规划到2030年,对吧?所以我们对技术路线、产品能力、以及在那个时间框架内需要实现什么、消费者价值主张和价格点都有一个大概的想法。所以我认为,硬件的一个很棒的地方在于,我们能从我们的长远眼光中受益。因为,当我们发布一个产品时,我们在下一代产品和投资周期方面已经领先了好几年。所以这让我们的竞争对手更难追赶,因为当他们看到我们发布新硬件产品时,他们看到的只是我们几年前做的工作。在软件方面,我想说周期要快得多,我们可以更迅速地调整和改变。当然,例如Spectacles上的软件,即使在硬件发布后,它仍在以非常快的速度发展。所以这取决于硬件还是软件。但我想,退一步看,从大局出发,展望未来三到五年,Snapchat将触及超过十亿人。它将拥有多元化的收入来源,包括订阅、直接收入以及我们的广告业务。然后,我们将在此基础上,发展这个Spectacles生态系统和硬件产品,首先从早期采用者和爱好者开始,但到这个十年末,我认为真的会有一个大众市场的眼镜产品问世。

Original EnglishEvan Spiegel: Well the the hardware time horizon is obviously far longer than the software uh time horizon. So, you know, in the hardware space, we plan through I would say now we planned through 2030, right? So, we have a general idea of the tech tracks and product capability and what we need to land over that time frame and what the consumer value proposition needs to be and the price point. So, I think, you know, one of the the great things about hardware actually is that we get to benefit from our long-term vision because, you know, by the time we've released a product, we're already years ahead in terms of the next generation of the product and our investment cycle. So it makes it harder for our competitors to to catch catch up because they're only seeing what we worked on several years ago when we launch a new uh launch a new hardware product. On the software side, I'd say the cycles are a lot faster and we can pivot and make changes much more quickly. Um you know and of course uh you know the software on specs for example even after we launch the hardware continues to develop at a really rapid clip. So it it depends you know hardware verse software. But I think you know taking a step back big picture looking out over the next three to five years Snapchat will you know reach more than a billion people. It'll have a diversified set of revenue streams across subscriptions and direct revenue as well as our advertising business. And then we'll be layering in the development of this specs ecosystem and the specs hardware product starting first with early adopters and enthusiasts but by the end of the decade I think really uh having having a mass market uh glasses product out there.

AI将如何重塑组织与工作

Nicolai Tangen: 谈到文化,你们公司文化中不可协商的部分是什么?

Original English

Nicolai Tangen: Moving on to culture, what are the non-negotiable part of your corpora culture?

Evan Spiegel: 我们有三个价值观,非常简单:善良、聪明、有创造力。都是不可协商的。而且我认为最重要的一点,实际上是善良与创造力之间的关系。多年来我们真正学到的是,除非你拥有一种人们感到被支持、能全身心投入工作、并尝试疯狂想法的文化,否则很难发展出一种持续创新的文化。所以善良与创造力之间的关系对我们来说非常重要。

Original English

Evan Spiegel: We've got three values, very simple, kind, smart, and creative. All non-negotiable. Uh, and the most important thing I think actually is the relationship between kindness and creativity. And what we really learned over the years is that unless you have a culture where people feel supported, feel like they can bring their full selves to work and experiment with crazy ideas, it's very, very hard to develop a a consistently creative culture. So the relationship between kindness and creativity is is very important to us.

Nicolai Tangen: 层级制度呢?

Original English

Nicolai Tangen: Uh hierarchy.

Evan Spiegel: 嗯,我认为层级制度是大型组织的产物。我认为AI正在改变工作场所的方式中,令人兴奋的一点是,我预计层级会越来越少,管理跨度会大得多。我认为大部分管理流程将在很大程度上被AI自动化,这将解放领导者,让他们花更多时间去领导。但层级制度最终还是大型公司的一个功能。我认为问题在于,坏消息在那个层级中传播的速度有多快?人们是否因为指出了行不通或坏掉的事情而受到提拔,从而组织可以迅速修复它?还是人们更专注于向上管理,更关心自己的晋升,以及看起来像是在取得进展,而不是为业务带来实际结果?我认为Snap的文化,尤其是在我们初创规模时,是一种非常注重高影响力的文化,非常专注于在任何地方找到最好的点子,而不是试图强制执行某种层级。

Original English

Evan Spiegel: Um well I think you know hierarchy is a function of a larger organization. And one of the things that's exciting I think about the way that AI is changing the workplace is that I would expect there to be less and less hierarchy, much larger spans of control. Most of the you know management process I think will be largely automated by AI and it will free up leaders to spend more time leading. But hierarchy does end up being a function of of larger companies. I think the question is you know how fast does bad news travel within that hierarchy? Are people lifted up for highlighting things that aren't working that are broken so that you know the organization can fix it quickly or are people more focused on you know managing up and more more self-interested in their own promotion um and appearing you know like they're making progress rather than delivering real results for the business and I think Snap's culture especially at at our sort of startup scale uh you know is is very high impact culture and very much focused on you know finding the best ideas wherever they may be rather than trying to enforce uh some you know hierarchy.

Nicolai Tangen: 为什么AI会减少组织中的层级?

Original English

Nicolai Tangen: Why will AI reduce hierarchy in an organization?

Evan Spiegel: 我认为最终,AI为管理者创造了巨大的杠杆作用,可以承担他们过去必须做的许多管理工作。例如,过去作为一名管理者,你必须花大量时间密切关注团队成员在做什么,努力提供非常可行的反馈,从他们的同事那里收集所有反馈。今天,我可以使用Snap的系统看到他们实际在做的所有事情,而不需要他们报告任何东西。我仅凭他们实际贡献的工作成果,就能了解他们是否达到了目标。我可以轻松地从他们与同事的互动中收集同事反馈,并最终将其转化为非常可行的反馈,而无需做太多管理工作。所以我认为,如果你看看像职业规划、职业对话、反馈等很多日常管理工作,我认为其中大部分在不远的将来都会被自动化,这将解放管理者去领导。

Original English

Evan Spiegel: I think ultimately AI creates a huge amount of leverage for managers to take on a lot of the managerial work that they used to have to do in the past. So for example in the past as a manager you had to spend a lot of time staying very close to what your team members were doing provide you know working to provide very actionable feedback gathering all of that feedback from their peers. today, you know, I can use our systems at Snap to see everything they're actually doing without them having to, you know, report anything. I can just understand based on the work product they've actually contributed, whether or not they're meeting their goals. I can easily gather uh peer feedback, right, from their interactions with their peers and and feedback uh from their peers and ultimately turn that into very very actionable feedback without having to do much managerial work uh to get that outcome. So I think if you look at a lot of the you know things like career planning, career conversations, feedback, a lot of the the day-to-day work uh required of management, most of that I think is going to be automated in the not too distant future and that's going to free up managers to lead.

Nicolai Tangen: 你认为管理者下属的数量会发生什么变化?

Original English

Nicolai Tangen: What do you think is going to happen to the number of reports that a manager have?

Evan Spiegel: 我认为它可能会非常有意义地增加。而且我认为这无疑是一个好处,而不是像过去那样传统的7到10个直接下属,你甚至可能会看到这个数字随着更多管理工作被自动化而翻倍。

Original English

Evan Spiegel: Uh I think it could very meaningfully increase. Uh um and I think you know that's certainly a a benefit that um you know rather than maybe a more traditional 7 to 10 directs or something like that you could even see that number double uh you know over time as more of that managerial work is automated.

AI驱动的软件开发革命

Nicolai Tangen: 你们还说,作为一个公司,你们需要工作得更快、更精简。你们为了实现这一点,都做了哪些改变?

Original English

Nicolai Tangen: You also uh say that uh the firm that as a firm you need to work faster and and leaner. What are the type of things that you have changed to achieve that?

Evan Spiegel: 嗯,我认为影响最深远的是AI。我们是一家软件公司,所以现在整个软件编写的方式都发生了深刻的变化。它现在主要是由智能体(agents)编写的。如果明年人类还在写任何代码,我会感到震惊。无论是修复bug还是测试,我的意思是,所有这些过去需要大量人力工程工作的流程,现在都在被非常迅速地自动化。所以对于像我们这样主要从事软件业务的公司来说,这是巨大的影响。它将让我们更快地行动以服务客户。它将帮助我们更快地解决问题。这是目前软件领域正在发生的一个非常鼓舞人心的变化。

Original English

Evan Spiegel: Well I think the thing making the most profound impact is AI. Uh, you know, we're a software company and so the entire way that software is written now has changed profoundly. It's mostly written by agents. I would be stunned if humans are writing any code at all by next year. Um, you know, whether it's bug fixes or testing, I mean, all of these processes now that required a huge amount of human engineering work are are being automated very quickly. And so for a company like ours that's predominantly in the business of software, uh, that's hugely impactful. It'll let us move way faster to serve our customers. It'll help us resolve issues much more quickly. And that's a really inspiring change that's happening right now in software.

Nicolai Tangen: 你现在使用AI的最有趣的方式有哪些,是三四个月前还没做的?

Original English

Nicolai Tangen: What what are the most interesting ways you're using AI now which you didn't let's say three four months ago?

Evan Spiegel: 嗯,我认为最深刻的转变确实是在软件开发领域。我认为这是能力急剧增长的地方,即使我回顾去年年底到今天,从AI作为工程师使用的工具,到现在真正的主体性开发(agentic development),开发者监督智能体完成工作,这种转变基本上是在六个月内发生的。这对我们来说是一件非常大的事。而且这也意味着,作为一家小公司,我们有时没有能力或资源来投资新工具。举个例子,我们在Snapchat上有所有这些了不起的创作者。他们不断地创作关于品牌的内容,或者公司可能想用来推广其服务的新snap。但过去,我们没有一个工具可以方便地找到这些创作者并与他们合作。我们很难为此投入资源和资金。而现在,仅仅几周时间,我们就创造了一个很棒的工具。它已经投放市场,我们从合作伙伴和广告商那里得到了很好的反馈。所以对于像我们这样资源有限的公司来说,AI让我们以过去根本不可能的方式加速发展。

Original English

Evan Spiegel: Um well I think the most profound shift is really in in software development. I think that's where the capability has increased so dramatically even you know as I reflect on on the end of last year to today you know the notion of you know of really evolving right from AI being a tool that engineers use to now uh you know really agentic development and developers overseeing agents who are completing this work that that change has happened in basically six months um and and that's a a really a really big deal for us and you know it also means that as a smaller company sometimes we haven't had the capacity or the resources to invest invest in new tooling. So, for example, we have all these amazing creators on Snapchat. They're constantly creating, you know, content about brands or, you know, uh new new snaps uh that companies might want to le, you know, use to promote their uh promote their services. But historically, we didn't have a tool that made it easy to find those creators and collaborate with those creators. And we were having a hard time resourcing and funding that work. And now, you know, in just a matter of weeks, we've created an awesome tool. It's already out in the market. We're getting great feedback uh from our partners and advertisers. And so for a company like us that's resource constrained, AI is letting us accelerate uh in such meaningful ways that just weren't possible before.

个人生活与给年轻人的建议

Nicolai Tangen: 最后问一些个人问题。你不工作的时候做什么?

Original English

Nicolai Tangen: Even um just some um uh personal things at the end there. What do you what do you do when you don't work?

Evan Spiegel: 嗯,我们家有四个男孩,一个15岁,一个8岁,一个6岁,还有一个2岁。所以这几乎占据了我所有的空闲时间。我们刚去了乐高乐园为我们8岁的孩子过生日。那很有趣。但是的,这就是我喜欢做的事。

Original English

Evan Spiegel: Well, we've got four boys uh at home, 15, an 8-year-old, a six-year-old, and a 2-year-old. So, that uh consumes virtually all my free time. We were just at Legoland for our 8-year-old's birthday. That was pretty fun. Uh, but yeah, that's I I that's that's what I enjoy doing.

Nicolai Tangen: 你对你的孩子们有什么屏幕使用时间政策?

Original English

Nicolai Tangen: What What is your screen time policy for your boys?

Evan Spiegel: 这真的取决于他们的年龄。对于15岁的孩子,我想他晚上10点后是不允许使用的。我们希望他晚上10点把电子设备收起来,但除此之外,现在他上高中了,与朋友保持联系、完成作业之类的事情对他来说很重要。对于小一点的孩子,我们尽量减少屏幕时间。当然,他们偶尔可以看个电影。对于2岁的孩子,几乎从不让他看,除非是在他理发的时候,因为他很难坐得住。

Original English

Evan Spiegel: It really depends on their ages. So, the 15-year-old uh you know, he I don't think he's allowed to use it after what uh I think the latest rule is 10 p.m. So, we like him to put his uh his you know, his devices away at at 10 p.m., but otherwise, it's so important for him to stay in touch with friends and get work done and all that kind of thing. Uh now that he's in high school, for the little ones, we we really minimize screen time. Obviously, they can watch a movie every now and then. Uh, and then for the 2-year-old, it's it's virtually never. Uh, you know, except for when he's getting his haircut because he has a hard time sitting still. Uh, for that.

Nicolai Tangen: 听起来不错。我们有很多年轻的听众,你可以想象,特别是这一集。你对年轻人有什么建议?

Original English

Nicolai Tangen: Sounds good. Uh, we got lots of, uh, young listeners, as you can imagine, and in particular for this episode. What is your advice to young people?

Evan Spiegel: 我认为特别是在年轻的时候,最重要的事情就是通过尝试很多新事物来承担风险。你知道,有一种说法是,“找到你的激情所在”,对吧?或者“追逐你充满热情的事物”。但除非你尝试一堆不同的东西,否则很难知道那是什么。所以我真的鼓励大家去尝试不同的事情,看看什么真正能引起共鸣,如果他们不喜欢某件事,就停止做,然后找点别的事情做。因为在你年轻的时候,尝试寻找自己兴趣的风险是最低的,转换成本也非常低。所以这真的是我给年轻人的建议。

Original English

Evan Spiegel: You know, I I think what's so important, especially when you're younger, is to to take risk by trying lots of new things. You know, I think there's sort of this narrative that, you know, fi find your passion, right? Or whatever you're passionate about, chase after it. It's hard to know what that is unless you try a bunch of different things. And so, I would really encourage uh folks to to try different things, to see what really resonates, if they're not enjoying something, to stop doing it and and find something else. Uh because there's there's never sort of a a lower risk time to experiment with finding your interest than when you're young. Um and when the switching costs are very low. So that would that would really be my uh my advice to young people.

Nicolai Tangen: 太棒了。非常好。和你交谈非常愉快。祝你一切顺利,继续努力。

Original English

Nicolai Tangen: Fantastic. Very good. It's been great uh talking to you. All the best of luck and uh you know keep up the good work.

Evan Spiegel: 非常感谢。我真的很感激。谢谢你邀请我。谢谢。

Original English

Evan Spiegel: Thanks so much. I really appreciate it. Thanks for having me on. Thank you.

📌 文中提及的人物和组织

公司/组织: Snap, Snapchat

产品/模型: Spectacles

关键字: augmented-reality social-media innovation-culture product-development long-term-thinking