反直觉的收缩机制
这个小小的装置在你试图拉伸它的时候反而会收缩。
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This little mechanism shrinks when you try to stretch it.
当你试图将它拉开时,它却突然向你收缩。
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You try to pull it apart and all of a sudden it pulls back on you.
这真是太奇怪了,对吧?
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That's so weird, right?
在受控条件下,情况是这样的。
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Here it is under controlled conditions.
有一个杯子挂在装置上,但现在看看当你往里面加水时会发生什么。
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There's a cup hanging from the mechanism, but now look what happens as you add water to it.
杯子突然向上弹起。
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All of a suddenly the cup shoots up.
它弹起的幅度很小,但其背后的物理原理是如此反直觉(Counterintuitive: 与人们的直观感受或常识相悖),以至于没有人认为这可能发生。
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The amount it shoots up is tiny, but the physics behind it is so counterintuitive, nobody thought it was possible.
这感觉就像违反了物理定律。
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It feels like it violates physics.
这就是它的乐趣所在。
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That's why it's fun.
控制这个机制的悖论(Paradox: 表面上自相矛盾但可能包含真理的命题或现象)支配着从机械系统到食物链,从交通堵塞到电网的一切。
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The paradox that controls this mechanism governs everything from mechanical systems to food chains, from traffic jams to power grids.
要理解它,你只需要问一个简单的问题:如果你剪断这根绿色的绳子,这个重物会发生什么?
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And to understand it, you just need to ask a simple question. What will happen to this weight if you cut the green rope?
它会去哪里?
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Where is this gonna end up?
它会上升,下降,还是保持不变?
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Is it gonna go up, is it gonna, gonna go down, or is it gonna stay the same?
呃……
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Uhhh
我能摸一下吗?
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Can I touch?
可以,可以,你可以试试。
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Yeah, yeah, you can try it.
什么也不会发生。
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Nothing.
你觉得什么都不会发生吗?
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You don't think anything's gonna happen?
在同一个地方。
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In the same place.
等等,它会就在那里。
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Wait, it's gonna be right over there.
它会飞走还是怎样?
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Like it's going to fly off or what?
不,不会太多,但它可能会朝这个方向移动。
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No, not too much, but probably it's going to go to this way.
如果你剪断绿色的绳子,它会掉下来。
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If you cut the green rope, this is going to come down.
它会掉下去。
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It will go down.
它会掉下去。
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It will down.
它会掉落。
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It drops.
它会掉下来。
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It'll fall down on it.
我首先想到的是,一旦你剪断那根绳子,重物就会掉下来。
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The first thing that occurs to me is as soon as you cut that the weight is going to drop
我猜想重物会比它开始时更低。
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I Imagine the weight ends up lower than it started
弹簧的串联与并联:揭示悖论
这是装置的近距离观察。
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Here's a closer look at the setup.
你有一个弹簧挂在上面的钩子上,然后通过这根绿色的绳子,它连接到另一个弹簧,这个弹簧下面带着重物。
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You have a spring hanging from a hook up here and then via this green rope, it's connected to another spring that's carrying this weight below them.
这里还有两根额外的绳子。
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There are two extra ropes here as well.
所以红色和黑色的绳子是松弛的。
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So the red one and the black one are slack.
它们没有任何张力。
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They're not under any tension whatsoever.
所以它们实际上没有承受任何重量。
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So they're not actually carrying any weight.
如果你剪断绿色的绳子,会发生什么?
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What's gonna happen, if you cut the green rope?
你可以在这里暂停视频,自己试着找出答案。
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You can pause the video here and try to figure it out for yourself.
哦。
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Oh.
这是慢动作。
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Here it is in slow motion.
所以尽管侧面的绳子是松弛的,我们剪断了唯一受力的绳子,重物却不知何故上升了。
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So even though the ropes on the side were slack and we cut the only rope in tension, the weight somehow went up.
好的,如果你不相信剪断绿色的绳子真的会让重物上升,这里有一个巨大的实验版本。
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Okay, so if you're unconvinced that cutting the green rope actually makes the weight go up, here's a huge version of the experiment.
所以黑色和红色的绳子仍然非常松弛,它只是由这根小小的绿色绳子连接在一起。
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So the black and red ropes are still very much slack and it's just held together by this tiny piece of green rope here.
那么现在看看会发生什么。
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So let's see what happens now.
好的,准备好了吗?
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Okay, you ready?
好的,三、二、一。
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Okay, three, two, one.
那真是太疯狂了。
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That was actually insane.
很棒,对吧?
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Pretty good, right?
我看着它仍然不相信。
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I still don't believe it looking at it.
好的,那么这实际上为什么会发生呢?
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Okay, so why does this actually happen?
因为弹簧正在收缩并将其拉到一起。
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Because the springs are contracting back and just pulling it together.
你知道,这部分的张力改变了。
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The tension in the you know this part is changed.
它释放了弹簧中的张力,只达到绳子的长度。
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It releases the tension in the springs and only goes to the length of the ropes.
看看当你从初始设置中移除松弛的侧绳时会发生什么。
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Look at what happens when you remove the slack side ropes from the initial setup.
你剩下的是这个:一个重物挂在一个弹簧上,这个弹簧又挂在另一个弹簧上。
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You're left with this. A mass hanging from a spring, hanging from another spring.
所以这些弹簧是串联(Series: 物理学中指元件首尾相连,电流依次通过)的。
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So these springs are connected in series.
显然,当你将一个重物挂在一个弹簧上时,它会伸长,就像你预期的那样。
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Obviously, when you hang a weight from one spring, it extends, just like you'd expect.
它伸长的量,我们称之为x,与重物施加的力成正比。
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And the amount it extends by, call it x, is proportional to the force exerted by the weight.
这就是胡克定律(Hooke's Law: 弹性形变与所受外力成正比的物理定律)。
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That's Hooke's Law.
但是如果你在中间串联另一个弹簧,现在两个弹簧的伸长量大致相同,都是x,因为两个弹簧都感受到了来自下方重物的相同拉力。
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But if you add another spring in between, in series, now both springs extend roughly the same amount. x, because both springs feel the same force of the weight pulling from below.
所以在理想的无质量弹簧情况下,你最终会得到精确的2x位移。
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So in the case of ideal massless springs, you would end up with exactly 2x of displacement.
现在,还有另一种方式将这两个弹簧连接到重物上,那就是并联(Parallel: 物理学中指元件两端分别连接在一起,电流分流通过)。
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Now, there's another way to connect these two springs to the weight, and that is in parallel.
这样,两个弹簧都独立地连接到上方的钩子和重物。
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This way, both springs are independently connected to the hook above and to the weight.
所以每个弹簧只承受下方质量一半的重量,这就是为什么两个弹簧只伸长一半,即x/2。
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So each spring is only carrying half the weight of the mass below, which is why both springs extend only half as far, or x over 2.
如果你观察剪断绿色绳子后的装置,你会发现弹簧的布局实际上就是这样。
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If you look at the setup right after the green rope is cut, you'll notice that this is actually exactly how the springs are laid out.
所以红色的绳子将底部弹簧直接连接到上方的钩子,黑色的绳子将顶部弹簧连接到重物。
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So the red rope is connecting the bottom spring directly to the hook above, and the black rope is connecting the top spring to the weight.
所以这些弹簧是并联的。
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So these springs are in parallel.
因此,通过剪断绿色的绳子,你实际上是迫使弹簧从串联变为并联,正是这种变化导致了收缩的发生。
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So by cutting the green rope, you're actually forcing the springs to go from a series to a parallel, and that change is what causes the contraction to happen.
当你剪断绳子时,每个弹簧的伸长量只有之前的一半左右,这就是为什么你可以在这些黑色和红色的绳子上增加这么多松弛度,给人一种重物会掉下来的错觉。
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When you cut the rope, each spring only extends by about half as far as before, which is why you can add so much slack on these black and red ropes to give the impression that the weight is going to fall down.
当你剪断绳子时,你从串联变为并联,这会把你推上去。
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When you cut the rope, you go from series to parallel, and that pushes you up.
松弛的绳子,那就是我作弊的地方,那也是误导人的地方,你知道吗?
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The slack ropes, that's where I get to cheat, and that's the misleading bit, you know?
是的,明白了。
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Yeah, got ya.
正确理解这个悖论的关键在于松弛绳子的长度。
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The key to getting this paradox right comes down to the length of the slack ropes.
每根绳子的长度必须长于一个串联弹簧加上绿色绳子的长度。
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Each one has to be longer than the length one of the springs in series plus the green rope.
这就是增加松弛度的原因。
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That's what adds the slack.
但它们也不能比这长太多,因为太多的松弛度会抵消串联和并联之间的收缩,重物仍然会掉落。
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But they also can't be much longer than that because too much slack will nullify the contraction you get between series and parallel and the weight will still fall.
布雷斯悖论:从交通堵塞到电网
现在,你可能会认为这个悖论只适用于这个演示中的弹簧,但它第一次被发现实际上是因为它对人的影响。
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Now, you might think that this paradox only really works with the springs in this demo, but the first time it was discovered was actually because of its influence on people.
1990年4月,纽约正在为第20届年度地球日做准备。
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In April of 1990, New York was getting ready for its 20th annual Earth Day.
这将是曼哈顿迄今为止最大的环保庆祝活动。
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It was going to be Manhattan's biggest celebration of environmentalism to date.
停止战争!
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STOP THE WAR!
反对地球!
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AGAINST THE EARTH!
当天,中央公园变成了一个巨大的节日场地,近百万人涌入观看包括霍尔与奥茨(Hall & Oates)和B-52乐队(The B-52s)在内的众多表演者。
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On the day, Central Park was turned into a massive festival ground, with almost a million people pouring in to see a stacked line-up of performers, including Hall & Oates and the B-52s.
但当天最大胆的举动是禁止纽约一些最重要的街道通行,包括曼哈顿最繁忙的街道之一——第42街。
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But the boldest stunt of the day was to ban traffic on some of New York's most important streets, including 42nd Street, one of the busiest streets in Manhattan.
它横跨两河,连接时代广场和中央车站,几乎总是被缓慢的交通堵塞。
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It stretches from river to river, connecting Times Square to Grand Central Station, and it's almost always jammed with slow-moving traffic.
离第42街一小时路程的唯一地方是第43街。
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The only thing that's an hour from 42nd street is 43rd street.
也许不足为奇,人们真的反对这个想法,坚持认为仅仅关闭第42街六小时就意味着世界末日。
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And maybe not surprisingly, people were really against this idea, insisting that just a six-hour closure of 42nd Street would mean doomsday.
正如纽约市交通局局长所说,你不需要是火箭科学家,也不需要复杂的计算机排队模型就能看出这可能是一个大问题。
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As the Commissioner of New York's Department of Transportation put it, you didn't need to be a rocket scientist or have a sophisticated computer queuing model to see that this could have been a major problem.
但市政府还是照做了,当天第42街禁止车辆通行。
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But the city went ahead with it anyway, and no cars were allowed on 42nd street for the day.
现在,令所有人惊讶的是……
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Now, to everyone's surprise...
周边地区的交通实际上变得更好了。
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the traffic in the surrounding area actually got better.
汽车数量减少了20%,旁观者声称整个区域与平时相比简直就是一座鬼城(Ghost town: 形容人烟稀少,冷清)。
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The number of cars was reduced by 20 percent, with bystanders claiming the whole area was a ghost town compared to the way it normally is.
但有一个人对此结果并不感到惊讶。
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But one man wasn't surprised by this result.
事实上,他在20多年前就预测到了。
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In fact, he predicted it over 20 years earlier.
他的名字叫迪特里希·布雷斯(Dietrich Braess),一位德国数学家。
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His name was Dietrich Braess, a German mathematician.
早在1968年,布雷斯就在研究道路网络。
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And back in 1968, Braess was studying road networks.
作为他研究的一部分,他设想了一个场景:司机们试图从一个虚构城镇的一侧到达另一侧。
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As part of his research, he imagined a scenario where drivers from one side of a fictional town were trying to get to the other.
但司机们只有两条可能的路线。
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But there were only two possible routes the drivers could take.
路线1始于一条宽阔的高速公路,带你穿过城镇一半。
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Route 1 starts with a wide highway that takes you halfway across town.
这条路很宽,无论有多少辆车,这段行程总是需要25分钟。
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The road is so wide that regardless of how many cars are on it, this part of the trip always takes 25 minutes.
这条路线的后半段变成了一条狭窄的城市街道,通过这条街道所需的时间取决于有多少辆车。
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The second half of this route turns into a narrow city street, and the time to through this street depends on how many cars are on it.
每100辆车在这条街上,通过所需的时间就会增加一分钟。
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For every 100 cars on the street, the time to pass through it takes an additional minute.
所以100辆车需要一分钟,200辆车需要两分钟,以此类推。
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So 100 cars will take one minute, 200 cars will two minutes, and so on.
穿过城镇的第二条路线始于一条类似的狭窄城市街道,其时间取决于汽车数量。
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The second route through town starts with a similar narrow city street that depends on the number of cars.
它带你穿过一半,然后变成另一段25分钟的高速公路,这段路程的通行时间不取决于交通状况。
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It takes you halfway across and then turns into another 25 minute highway stretch where the transit time doesn't depend on traffic.
那么你会选择哪条路线穿过城镇呢?
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So which route would you take to get across town?
嗯,你可以看到这两条路线是相同的,只是颠倒了。
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Well, you can see that the routes are identical, but flipped.
所以这并不重要。
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So it doesn't really matter.
由于这只是一个数学模型,两者都会让你同时到达。
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Since this is just a mathematical model, both will get you there at the same time.
假设有2000名司机试图穿过城市。
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So say there were 2,000 drivers trying to get across the city.
一半的汽车会选择第一条路线,一半会选择第二条路线。
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Half of the cars would end up on the first route and half on the second route.
由于现在每条狭窄的城市街道上有1000辆车,这些路段的旅行时间增加到10分钟。
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And since there are now 1,000 cars going down each narrow city street, the travel time on these segments increases to 10 minutes.
所以两条路线的总时间都是狭窄街道10分钟加上高速公路25分钟,总共35分钟,无论选择哪条路线。
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So the total time on both routes is 10 minutes for the narrow street plus 25 minutes for highway, a total of 35 minutes regardless of route.
但现在,假设城市决定在中间点连接这两条路线,增加一小段高速公路,给司机更多选择。
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But now, say the city decides to connect these two routes at the halfway point with a small piece of highway to give drivers more options.
这段路程只需要一分钟。
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This piece only takes a minute to travel across.
那么现在你会使用哪条路穿过城镇呢?
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So which roads would you use now to get across town?
嗯,作为一名个体司机,你应该直接走。
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Well, as an individual driver, you should just go straight down.
通过第一条城市街道需要10分钟,通过新的连接道路需要一分钟,通过第二条街道再需要10分钟。
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It will take you 10 minutes to get through the first city street, one minute on the new connecting road, and another 10 minutes for the second street.
所以你的总行程时间现在只有21分钟,而其他人在路线一和路线二上需要35分钟。
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So your total journey time would now be only 21 minutes, compared to the 35 minutes for everyone else on routes one and two.
好的,太棒了,你最小化了自己的时间,就这样,对吧?
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Ok great, so you minimize your own time and that's that, right?
嗯,不完全是。
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Well not really.
你看,像你这样的司机是自私的,每个人都想要最短的旅行时间,这意味着每个人都开始涌入狭窄的城市街道。
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See, drivers like you are selfish and everyone wants the shortest possible travel time, which means everyone starts flooding the narrow city streets.
随着司机们改用这条新捷径,狭窄的街道变得越来越拥堵,使得路线越来越慢。
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As drivers switch to this new shortcut, the narrow streets become more and more congested, making the route slower and slower.
但这也会使原来的路线变得更糟,因为每位司机通过街道路段的时间都在不断增加。
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But this makes the original routes worse too, because the time to get through the street segments keeps increasing for every driver.
所以每个人都决定改用捷径,现在所有2000辆车都在城市街道上行驶。
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So everyone decides to switch to the shortcut, and now all 2,000 cars are driving down the city streets.
现在,每条城市街道的通行时间跳到了20分钟。
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Now the time time to traverse each city street jumps to 20 minutes.
所以每个人的总行程时间增加到了惊人的41分钟,而新路修建前我们是35分钟。
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So the total journey time for everyone increases to a whopping 41 minutes compared to the 35 minutes we had before the new road was constructed.
所以交通实际上对每个人都变得更糟了。
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So traffic actually got worse for everyone.
要解决这个问题,司机们可以简单地回到原来的路线,对吧?
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To fix it, the drivers could simply go back to their original routes, right?
嗯,谁会是第一个切换回去的人呢?
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Well, who's gonna be the first to switch back?
如果任何一个司机回到路线一或路线二,他们的行程时间将是高速公路上的25分钟加上现在拥堵的城市街道上的20分钟,总共45分钟,这甚至比现在拥堵的街道还要糟糕。
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If any one driver goes back to route one or two, their journey time will be the 25 minutes on the highway plus 20 minutes on now congested city streets or 45 minutes in total, which is even worse than the now congested streets.
所以没有一个司机愿意回到原来的路线。
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So no single driver would ever want to go back to the original route.
而且因为人类就是人类,我们不可能都同意忽视这条新路。
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And because humans are humans, it's not like we could all just agree to ignore this new road.
所以尽管每个司机都在做出理性的决定,试图通过使用城市街道来最小化自己的旅行时间,但集体而言,这让每个人的情况都变得更糟了。
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So even though every driver was making a rational decision to try to minimize their own travel time by just using the city streets, collectively, this made the situation worse for everyone.
而且没有出路。
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And there's no way out.
但如果城市摧毁这条新的连接道路,每个人的行程时间将从41分钟降回到路线一和路线二的原始35分钟。
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But if the city were to destroy this new connecting road, everyone's journey time would drop from 41 minutes back to the original 35 minutes on route one and two.
所以移除这条路实际上会改善交通。
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So removing the road would actually make the traffic better.
这就像之前剪断绿色的绳子一样。
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It's just like cutting the green rope from before.
那是因为这两个都是同一个悖论的例子。
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That's because both of these are examples of the same paradox.
弹簧就像狭窄的城市道路。
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The springs are like the narrow city roads.
你添加的重量或汽车越多,它们就越长。
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The more weight or cars you add, the longer they get.
绳子就像高速公路。
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And the ropes are like the highways.
无论上面有多少重量,它们都不会改变。
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It doesn't matter how much weight is on them, they don't change.
除非你不知道如何正确地系它们。
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That is, unless you don't know how to tie them properly.
这就是迪特里希·布雷斯在1968年发现的悖论。
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This is the paradox Dietrich Braess discovered in 1968.
它现在被称为布雷斯悖论(Braess's Paradox: 指在某些交通网络中,增加一条新路或提高现有道路容量反而可能导致所有交通参与者的平均旅行时间增加)。
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It's now known as Braess's paradox, and it is the reason why New York traffic got better after 42nd Street was closed on Earth Day.
这也是为什么在地球日关闭第42街后,纽约交通状况有所改善的原因。
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And it is the reason why New York traffic got better after 42nd Street was closed on Earth Day.
当然,你可能会争辩说,纽约地球日交通减少的原因仅仅是因为那天人们决定更多地步行或骑自行车。
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Now sure, you'd be right to argue that the reason the traffic decreased on Earth Day in New York was simply because people decided to walk or cycle more that day.
但事实证明,数学家们在2008年对整个城市进行了建模,他们发现有12条道路是多余的,可以被移除以实际减少交通。
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But it turns out mathematicians actually modeled the whole city in 2008 and they found 12 roads that were redundant and could be cut to actually reduce traffic.
而且不仅仅是纽约。
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And it's not only New York.
这个悖论也出现在波士顿、伦敦、首尔。
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The paradox showed up in Boston, London, Seoul.
事实上,如果你随意给任何一个城市增加一条新路,你让交通变好或变糟的机会是均等的。
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In fact, if you were to randomly add a new road to just about any city, you'd have an equal chance of making the traffic better as worse.
但汽车的流动并没有什么特别之处。
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But there's nothing special about the flow of cars.
比如说,你想把电从一个电站送到另一个电站。
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Say instead you wanna send electricity from one station to another.
那么现在你看到的是电网中电子的流动。
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Well, now you're looking at the flow of electrons in a power grid.
就像之前一样,你可能会尝试通过增加现有线路的容量或增加新线路来改善电网,但事实证明,这实际上可能会使电网不稳定甚至导致停电。
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And just as before, you could try to improve the grid by increasing the capacity of existing lines or by adding new lines, but it turns out that this can actually destabilize the grid or even cause a blackout.
实际上,任何其他网络,任何时候你将东西从一个地方发送到另一个地方,都可能成为布雷斯悖论的受害者。
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And virtually any other network, any time you're sending things from one place to another, it can fall prey to Braess's paradox.
无论是食物链、区块链,甚至是互联网,向网络中添加元素都可能使其变得更糟。
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Be it a food chain, blockchain, or even the internet, adding elements to the network can make it worse.
所以,少即是多,这让我想到互联网上的数据也是如此。
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So less can actually be more and that kind of got me thinking it's the same with your data on the internet.
你在网络上的私人信息越少越好。
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The less of your private info is on the web, the better.
Incogni:保护你的在线隐私
几个月前我收到一封邮件,有人建议他们可以创建定制解决方案来加速增长。
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See I got an email from someone a couple of months ago suggesting that they can create tailored solutions to accelerate growth.
我以为是垃圾邮件所以没有回复,然后我又收到了几封邮件,我感到很抱歉,心想好吧,我应该礼貌地回复一下。
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Okay I thought it was spam so I didn't reply and then I got a couple emails and I felt bad and I thought okay I'd be nice and actually respond.
我起草了一封小邮件,但当我点击发送后,我的收件箱突然被垃圾邮件淹没了。
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I drafted up a little email but once I hit send suddenly my inbox flooded with spam emails.
Grace和Jenny提供了价格表,嗯,我真的不知道是关于什么的。
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Grace and Jenny offering price lists for, well, I don't really know what.
哦,最好的一封邮件甚至建议我们应该将Veritasium现有的内容制作成高效的YouTube视频,以增加我们的受众并扩大品牌影响力。
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Oh, and the best email actually suggested we should turn Veritasium's existing content into high-performing YouTube videos to increase our audience and extend the brand's reach.
这是一个绝妙的主意,但不幸的是,这些邮件大多是垃圾邮件,我非常希望它们能停止。
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That's a genius idea, but unfortunately, most of these emails are spam and I'd very much like them to stop.
在今天赞助商Incogni的帮助下,我可以做到。
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And I can, with the help of today's sponsor, Incognito.
我大约六天前才注册Incogni。
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So I only signed up to Incogni about six days ago.
他们已经发出了49份请求,将我的数据从数据代理商(Data brokers: 收集、整合并出售个人信息的公司)手中取回。
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They already sent out 49 requests to get my data out of data brokers hands.
截至今天,其中33份请求已完成,为我节省了24小时的时间。
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And as of today, 33 of those requests have been completed, saving me 24 hours of time.
宝贵的时间我可以用来将弹簧系在绳子上,并问陌生人剪断绿色的绳子会发生什么。
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Precious time I can spend tying springs to strings and asking strangers what happens when you cut the green one.
Incogni会追踪持有你信息的数据代理商,并开始切断这些连接。
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Incogni tracks down the data brokers holding your information and starts cutting those connections.
通过新的“无限计划”,你可以使用他们的自定义移除功能来定位特定的个人搜索网站或互联网上你信息出现的可疑角落(Sketchy corners: 指互联网上不规范或存在风险的区域)。
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With the new Unlimited plan, you can use their custom removals feature to target specific people search sites or sketchy corners of the internet where your info pops up.
Incogni的隐私代理会为你处理这些。
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And Incogni's privacy agents will take care of it for you.
“家庭计划”让你将同样的保护扩展到你生活中的其他人,特别是那些在回复垃圾邮件时可能过于礼貌的人。
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And the Family plan lets you extend that same protection to others in your life, especially those who might be a little too polite when replying to spam emails.
那是什么?
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What was that?
要试用Incogni,你可以访问incogni.com/veritasium,或者扫描这个二维码。
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To try Incogni, you can go to incogni.com/veritasium or also scan this QR code.
如果你使用我们的代码veritasium,你可以获得独家60%的折扣,将你的数据从互联网上移除。
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And if you use our code veritasum, you get an exclusive 60% off to get your data off the internet.
所以是incogni.com/veritasium,或者描述中也有链接。
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So that's incogni.com/veritasium, or also there's a link in the description.
把你的数据从互联网上移除。
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Get your data off the internet.
去吧,去把它弄掉。
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Go, go get it off
你在这里做什么?
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What are you doing here?
反向卡滞现象:一种新的材料特性
布雷斯悖论并非每次你修改网络时都会发生。
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Braess's paradox doesn't occur every time you modify a network.
它需要一套非常特定的条件才能发生。
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You need a very specific set of conditions for it to occur.
但如果你能让它持续发挥作用……
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But if you can make it work consistently...
你就会得到这个。
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you get this.
我们现在在AMOLF研究所,他们已经弄清楚了如何让物体在拉动时收缩。
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So we're here at the AMOLF Institute where they've actually figured out, how to make something shrink when you pull it.
所以我们去看看吧。
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So let's go check it out.
是这里吗?
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Is it here?
是的,我制作了所有的样品。
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Yeah, I made all the samples.
哦,那真是太奇怪了。
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Oh, that's so weird.
对吧?
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Right?
我想你从不期望物体会如此出乎意料地向你反弹,因为当你拉伸橡皮筋时,你会感觉到它想越来越用力地向你拉回,但在这里,你根本没有准备好。
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I guess you never expect things to yank back on you so unexpectedly because a rubber band you're stretching it and you feel it wants to pull back on you more and more but here just, you're not ready for it
是的,力突然增加,这是一种奇怪的感觉。
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- Yeah, the force is increasing suddenly, which is a weird feeling.
它有点像人类的特性,当它生气时就会向你反弹。
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There's something almost like human about it where it starts tugging back on you when it gets mad.
这个机制的特别之处在于,我们周围的一切都以完全相反的方式运作。
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What's special about this mechanism is that everything else around us works in the complete opposite way.
试着慢慢按下你的键盘按钮,让它稳稳地落到位。
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Try to press one of your keyboard buttons slowly so that it steadily goes down into place.
你做不到。
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You can't do it.
无论你多慢,总会有一个点,它会突然让位并咔哒一声通过。
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No matter how slowly you go, there is some point at which it just gives way and clicks through.
如果你试图拉伸一根弯曲的吸管,也会发生同样的情况。
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The same happens if you try to stretch a bendy straw.
你可以尽可能慢地拉它,但在某个点,吸管的各个关节会突然膨胀。
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You can pull on it as slowly as you like, but at some point the individual straw joints are going to expand suddenly.
电灯开关、眼镜、蚱蜢腿,它们都有一个失效点,超过这个点,它们就会让位并迅速弹到不同的位置。
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Light switches, eyeglasses, grasshopper legs, these all have a failure point beyond which they give way and quickly snap into a different position.
这被称为卡滞现象(Snapping: 指物体在受力达到一定程度后,突然从一个稳定状态跳变到另一个稳定状态的现象)。
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And this is called, well, snapping.
这是力-位移图上的映射。
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Here it is mapped to a force displacement graph.
正如你所预期的,你施加的力越大,材料弯曲或位移的程度就越大。
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As you'd expect, the more force you apply, the the more the material bends or displaces.
但最终你会达到一个临界点(Tipping point: 指一个系统从一种状态突然转变为另一种状态的转折点),超过这个点,进一步弯曲材料所需的力实际上会下降。
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But eventually you reach a tipping point, and beyond it, the force required to bend material further actually drops.
所以如果你施加的力高于那个峰值,位移必须迅速减小到下一个相应的值以匹配力,这完全在这个凹陷(Dip: 指曲线上的一个低点)的另一侧。
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So if you apply a force higher than that peak, the displacement has to rush to the next corresponding value to match the force, which is all the way on the other side of this dip.
结果是,力微小的增加会带来巨大的位移。
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And as a result, you get a huge amount of displacement for that tiny increase in force.
这就是突然卡滞的原因。
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That's what creates the sudden snap.
这非常直观,我的意思是,你们都经历过,至少如果你在荷兰,你的雨伞被一阵风吹过。
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It's very intuitive, I mean, you've all experienced it, at least if you're in the Netherlands with your umbrella, there's a gust of wind underneath your umbrella.
它会翻到另一边,所以你有点越过了一个能量或力的峰值,然后它突然卡滞,通常会变得更软。
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It pops to the other side, so you sort of go over a peak in energy or in force, and it suddenly snaps, and typically it becomes softer.
这就是所有物体卡滞的方式。
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And this is the way all things snap.
以前所有东西都会在施加力的方向上失效,直到这个机制出现,它做的恰好与卡滞现象相反。
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Everything used to fail in the direction of the applied force until this mechanism came about, doing the exact opposite of snapping.
我们称之为反向卡滞现象(Counter-snapping: 指物体在受力后,位移方向与施力方向相反,并突然收缩或变硬的现象)。
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Call it counter-snapping.
想象一下那阵风吹过你的雨伞底部,但你的雨伞没有翻开,反而突然合拢了。
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Imagine that gust of wind blows under your umbrella, but instead of flipping out, your umbrella suddenly closes in.
或者你试图拉开一根吸管,关节却突然收缩。
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Or you try to pull apart a straw and the joints suddenly contract.
风吹着我的雨伞,但它没有向外翻开……
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The wind is pushing on my umbrella, but instead of it folding out...
它会自己对抗风力而合拢。
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- It would push itself against the wind to close itself.
但这感觉就像违反了物理定律。
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But it feels like it violates physics.
位移方向与力方向相反,这太反直觉了。
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It's just so counterintuitive that the displacement is in the other direction to the force.
是的,这就是它的乐趣所在。
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- Yeah that's why it's fun.
那么这个东西是如何工作的呢?
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So how does this thing work?
这个机制本身由三个不同的组件构成,它们各自在拉开时都会正常伸展。
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Well, the mechanism itself is built out of three different components, and on their own, they all stretch normally when you try to pull them apart.
它们单独表现得像弹簧,因为你在拉它们时它们会伸长。
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Individually they behave like springs in the sense that they extend when you pull on them.
但当你把它们组合在一起时,它们却突然收缩了?
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- But then you combine them together and then suddenly they shrink?
没错。
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- Exactly
如果你将这个系统绘制成一组弹簧,它看起来是这样的。
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If you draw the system as a set of springs, it looks something like this.
长而细长的组件代表两侧的两个弹簧,但它们实际上根本不像弹簧。
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The long and lanky components represent the two springs on the sides, but they actually don't feel like springs at all.
你可以轻松地拉开它们,直到它们突然变得非常僵硬。
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You can easily pull them apart until they suddenly get very stiff.
同时,这些部件代表顶部和底部的弹簧,它们感觉更有弹性。
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Meanwhile, these pieces represent the top and bottom springs, and they feel a lot more springy.
所以你拉得越多,它们拉回的力就越大。
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So the more you pull them, the more they pull back.
最后,中心部件看起来与前一个非常相似,但拉开它时感觉非常有弹性(Snappy: 形容物体突然弹开或迅速恢复原状)。
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And finally, the central piece, it looks very similar to the previous one, but pulling it apart feels very snappy.
事实上,你甚至可以听到它弹开的声音。
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In fact, you can even hear it snap out.
将它们全部组合在一起,你就得到了这个机制。
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Put them all together, and you get the mechanism.
如果你慢慢拉伸它,你会看到张力如何在三个中间部件中积聚,而两侧则保持大部分放松。
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If you stretch it slowly, you'll see how tension builds up in the three middle pieces, with the sides staying mostly relaxed.
但如果你继续拉伸,中心部件会突然弹开,将其大部分张力转移到侧面弹簧上。
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But if you keep stretching, the centrepiece will suddenly snap out and transfer most of its tension to the side springs.
这导致系统变硬并收缩。
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This causes the system to stiffen and shrink.
如果你现在松手,系统就会重置。
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If you now let go, the system resets.
所以这个机制可以在串联弹簧组和并联弹簧组之间翻转。
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So the mechanism can flip between a set of springs in series to one in parallel
这是一个可逆的布雷斯悖论案例。
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It's a reversible case of Braess's paradox.
这个网络基本上与布雷斯悖论相同,是的,所以它们的连接方式,连接的拓扑结构是完全相同的。
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The network is basically the same as the Braess paradox, - Yep so the way they are connected, the topology of the connection is exactly the same.
你为这个机制得到的力-位移图是一个自身循环的图,有两条不同的曲线。
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The force displacement graph you get for the mechanism is one that loops in on itself, with two distinct curves.
一条是系统串联时的曲线,另一条是系统并联时的曲线。
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One for the system in series, and the other for the systems in parallel.
这带来了一些非常显著的特性。
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And this leads to some pretty remarkable properties.
如果你通过向机制下方的杯子加水来缓慢控制拉伸力,机制首先会像你预期的那样轻微下垂,但当你达到这条曲线末端的临界点时。
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If you slowly control the stretching force by adding water to a cup below the mechanism, the mechanism first slightly sags, like you'd expect, but when you reach the tipping point at the end of this curve.
位移必须迅速减小以沿着图表保持力,这种跳回就是机制收缩的原因。
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Displacement has to quickly reduce to keep following the force along the graph, and this jump back is why the mechanism shrinks.
现在,你也可以控制位移而不是力,并测量在任何一点拉伸机制需要多大的力。
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Now, you can also control displacement instead of force, and measure how much force it takes to stretch the mechanism at any point.
这次,当你达到临界点时,是力必须沿着图表跟随位移,所以你会得到力的突然跳跃,表明材料已经变硬。
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This time, when you reach the tipping point, it's the force that has to follow displacement along the graph, so you get a sudden jump up in force, showing that the material has stiffened.
哦。
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Oh.
这个小小的力跳足以让你在拿起一些东西时从手中滑落。
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This little force jump is enough to make it slip out of your hands, if you pick some.
我的意思是,尽管你说它是一个小跳跃。
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I mean it even though you said it is a small jump.
这可能是地球上唯一能做到这一点的东西。
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It's like this is the only thing that does this anywhere probably on earth.
是的,据我们所知,像这样的力跳现象尚未被报道。
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Yeah, as far as we know, the force jump thing like this, it's not reported.
这真是太疯狂了。
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It's pretty insane.
反向卡滞现象的应用与未来展望
那么反向卡滞现象到底有什么用呢?
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So what is countersnapping actually useful for?
请注意,有一个力点,系统的串联和并联曲线重叠,这意味着在这个力点上,机制在两种状态下的长度实际上是相同的。
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Well, notice that there is a force at which the series and parallel curves of the system overlap, which means that at this force, the mechanism will actually be the same length in both states.
所以如果你通过例如悬挂一个重物对结构施加精确的力,你可以通过轻轻拉动机制在两种状态之间翻转。
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So if you exert that exact force on the structure by, for example, hanging a weight from it, you can flip between the two states by giving the mechanism a little tug.
尽管这会改变弹簧是串联还是并联,但它不会改变系统的实际长度。
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And although that will change whether the springs are in series or parallel, it won't change how long the system actually is.
所以你可以在不改变长度的情况下改变刚度。
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So you can change the stiffness without changing the length.
现在看看如果你在机制的原始串联状态下轻推它会发生什么。
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Now look at what happens if you give the mechanism a nudge in its original series state.
如果你戳它,这基本上是测量固有频率(Natural frequency: 系统在不受外力作用时,以其自身特性振动的频率)的一种方式。
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If you poke it, it's basically a way to measure the natural frequency.
哦,是的。
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- Oh yeah.
当机制处于串联状态时,固有频率是3.7赫兹。
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When the mechanism is in series, the natural frequency is 3.7 Hz.
但如果你切换到并联设置,固有频率会增加到6.4赫兹。
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But if you switch to a parallel setup, the Natural frequency increases to 6.4 Hz.
你切换它,我们现在看看固有频率,我们可以看到它高得多。
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You switch it and we look at the natural frequency now we can see it's much higher.
这里独特之处在于,你能够在不改变材料长度的情况下,几乎将固有频率翻倍。
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What's unique here is that you're able to almost double the natural frequency of the material without changing its length.
我将非常轻微地移动机械臂,只是上下移动。
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I'm going to move the robotic arm very slightly, just up and down.
是的,好的。
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- Yeah, ok.
我设置的频率是3.5赫兹,所以它接近这个系统的固有频率。
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And I put a frequency of 3.5 Hz, so it's close to the natural frequency of this system.
这将使结构进入共振(Resonance: 物理学中指系统在外力作用下,当外力频率接近系统固有频率时,振幅显著增大的现象),但一旦振动足够大,机制实际上会自行切换状态,改变其固有频率,从而减少振动。
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This is going to drive the structure into resonance, but once the vibrations get big enough, the mechanism is actually going to switch states on its own, change its natural frequency, and thereby reduce the vibrations.
它变得越来越强,然后就将其锁定了。
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Like, it gets stronger and stronger and then it just locks it out.
是的,这很酷。
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Yeah, that's cool.
反之亦然。
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The same happens in reverse.
如果你以6.4赫兹的频率振动机械手,机制会迅速切换回其原始状态并最小化振动。
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If you vibrate the robot hand at 6.4 hertz, the mechanism is quickly going to switch back to its original state and minimize the vibrations.
这很有趣,你说的这种方式,我们正在移动共振发生的点,这就是阻止过度振动的原因。
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It's interesting, the way that you say it, we're moving the point at which resonance happens and that's what stops excessive vibrations.
有趣,是的。
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Interesting, yeah.
其他卡滞结构也可能在共振时切换,但问题是,一旦它们切换,它们会更长或更收缩,因此无法提供相同的功能。
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Other snapping structures could also switch upon resonance, but the problem is that once they switch, they are much more elongated, much more contracted, so they wouldn't provide the same function.
你可以利用这种效应来防止结构振动或达到共振。
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You could use this effect to keep structures from vibrating or reaching resonance.
安装一个像这样移动共振的系统是否会更容易,而不是像一个整体调谐质量阻尼器或其他类似的东西?
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Could it be easier to install a system like this where you're actually moving the resonance instead of like a whole tune mass damper or, or something like that?
是的,我认为这个解决方案仍然非常复杂。
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Yeah, I think this solution is still very complex.
这是一个非常复杂的设计,但我认为这个原理可以被使用。
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It's a very complicated design, but I think the principle could be used.
我知道现在还为时过早,但我真的很期待在几年或几十年后看到它出现在某个地方。
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I know it's still super early, but I'm really excited to see it pop up somewhere in a couple of years or decades.
这更多是关于概念和展示它能做什么。
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It's more about the concept and showing what it can do.
我们将尝试看看我们是否也能制造出反向卡滞现象,也许使用不同类型的变量。
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We're going to try to see if we can maybe make counter snapping also, maybe with different type of variables.
它会像一个充气时会放气的气球。
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It's going to be like a balloon that deflates when you inflate it.
你增加压力,体积就会减小。
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You increase the pressure and the volume would decrease.
等等,真的吗?
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Wait, really?
那太疯狂了。
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That's crazy.
那将是等效的,但目前还没有实现。
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That would be the equivalent, but it's not there yet.
我们将看看,原则上它应该是可能的。
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We'll see if, in principle, it should be possible.
那太酷了。
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- That's so cool.